General FAQ

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Audio Services FAQ

Mastering is done by the “Mastering engineer” and is considered as the last stage of work on a track (piece of music).
The audio will be processed by the “Mastering engineer” to perceive perfect loudness and a good listening experience on different devices. We define “Loudness” as “integrated loudness (LUFS)“. The perfect loudness does also mean a comfortable loudness level for the “Mastering engineer”.

When done you will receive multiple files:

  • CD-Master File (wav, 16bit/44.1kHz)
  • Hi-Res Master File (wav, 24bit/96kHz)
  • FLAC file
  • 320 kbp/s – MP3
  • (optional – DDP Image)

Mixing is done by the “Mixing engineer” and is considered as balancing the audio files (stems) or the project files and its elements.
This happens by a process called balancing in which loudness and frequencies of the single elements in the track are tweaked by using equalization and compression. Furthermore by working with stereo processing and dimensional tools like delay and reverb.

This also means that the mixing engineer provides his creative decisions to the mix. This may include distortion, compression and sorting out or adding elements. When done the “Client” will receive a final mix with some headroom (headroom is considered space before the signal gets into clipping) without limiting or dynamic processing on the master bus (except the mixing engineer feels like it is necessary) unless there is no other agreement.

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DAW stands for Digital Audio Workstation and is the program of choice for creating music and working with audio files as well as midi data.
Here are some popular examples:
  • Bitwig Studio
  • Hydrogen
  • LMMS
  • Reaper
  • Bitwig Studio
  • Hydrogen
  • LMMS
  • Reaper
  • Ardour
  • Qtractor
  • Ableton Live
  • Cubase
  • Reason
  • Pro Tools
  • Studio One
  • MuLab
  • FL Studio
  • Logic
  • Garage Band
  • Sonar
  • Darkwave Studio

Third party plugins are ‘vst’, ‘au’ or other files that you can implement into your DAW. Most DAWs provide so called “stock plugins”, these are plugins that always come with your DAW and are natvie mostly.

Most plugins work with mac osx and windows 64bit or 32bit.

Please make sure that all mixer tracks have a label or color coding and all audio and midi clips/tracks (Ableton) or patterns/tracks in the arrangement (FL Studio) are labeled as well. 

Make sure to export the projects as a package (FL Studio = zipped loop package, Ableton = Ableton Live Package).

There are two types of audio compression formats in general, “lossless” and “lossy”.
We do not accept “lossy” formats in general.

We are accepting the following audio formats.

  • Midi (single or multitrack)
  • WAV (16 bit, 24bit, 32bit) (44.1kHz, 48kHz, 88.2 kHz, 96kHz)
  • AIFF (same as WAV)
  • (flac)

Not accepted are “mp3” files and extreme sample rates such as 167,4 kHz or 192kHz. These files are not meeting the requirements.

Learning & Education FAQ

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Social Service FAQ

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